![]() When the Skryim executable is updated, things are added and/or removed that mean the parts don't line up in the same raw addresses they had before. dlls interact with the Skyrim executable is a little hacky - we don't have the original source code, so there are many items (like the camera) that can't be accessed "properly", they need to be manipulated via their raw memory address. dll to be able to directly manipulate the camera within the game there is no way to interact with it directly through Papyrus. ![]() ![]() This is why a mod like Immersive First Person View needs a. dll loaded this way has direct access to items in Skyrim's memory while it's running, while script files can only interact with the parts of Skyrim that are exposed to the Papyrus virtual machine. dll is executable code that is loaded by SKSE to behave as if it were part of the Skyrim executable.
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